AI Insights · Timothy · January 2023
Top 5 Card Battler Apps on Android in France Q4 2022
In Q4 2022, the top 5 Card Battler apps on Android in France showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look.
In the fourth quarter of 2022, the top 5 Card Battler apps on the Android platform in France exhibited diverse trends in weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a detailed look into the performance of these popular applications.
MARVEL SNAP by Nuverse experienced significant fluctuations in weekly downloads, starting strong with over 51K in mid-October and peaking at nearly 78K in late October. Downloads then dipped to a low of around 6.6K in late November before climbing back to over 16K by the end of December. Revenue showed a positive trend, beginning with $17.7K in mid-October and peaking at approximately $75.1K in early December. Active users saw an initial surge to nearly 135K by the end of October, with numbers stabilizing around 60K to 65K towards the end of the quarter.
Mighty Party from PANORAMIK GAMES LTD maintained a relatively steady download rate, with minor peaks and troughs, reaching a high of about 8.3K in the last week of December. Revenue remained consistent, fluctuating between $9.9K and $17.6K throughout the quarter. Active users started at around 47.3K at the end of September, peaking at nearly 63K in early November, and closing the year with approximately 60K.
Pokémon TCG Live by The Pokémon Company International saw a steady increase in both downloads and active users post its release in mid-November. Weekly downloads rose from about 4.2K to over 6.5K by the end of December. Active users followed a similar upward trend, beginning at around 11K in mid-November and reaching nearly 17.8K by the end of the year.
Yu-Gi-Oh! Duel Links from KONAMI experienced a decline in both downloads and active users over the quarter. Downloads started at around 3.8K in late September, dropping to approximately 849 by the end of December. Active users decreased from around 28.6K to just under 20K in the same period. Revenue also saw a downward trend, with a high of $15.9K in early October, tapering off to around $8.4K by the end of December.
Magic: The Gathering Arena by Wizards of the Coast LLC had more stable metrics compared to other apps. Downloads remained relatively low but steady, with a slight peak at 1.7K in the last week of December. Revenue showed a similar pattern, peaking at $10.9K in mid-November and maintaining around $4K to $5K for most of the quarter. Active users hovered between 5.4K and 6.6K throughout the period.
For more detailed insights and comprehensive data, visit Sensor Tower.